Journal of Design Thinking

Journal of Design Thinking

Facts and Figures

Number of Volumes 7
Number of Issues 12
Number of Articles 143
Number of Contributors 293
Article View 106,118
PDF Download 106,850
View Per Article 742.08
PDF Download Per Article 747.2
 
Number of Submissions 243
Rejected Submissions 34
Rejection Rate 14
Accepted Submissions 143
Acceptance Rate 59
Time to Accept (Days) 79
Time to Publish (After Acceptance) (Days) 73
Number of Indexing Databases 3
Number of Reviewers 227

 

Dear Authors;

The Journal of Design Thinking is the first and only English journal in the field of Industrial Design in Iran.

We kindly request the authors, researchers, and designers to submit their papers in the related topics of the journal.

It is an honor for the journal to share your intellectual achievements in the fields of creativity and design thinking.

Regards

 

 

About Journal

Journal Title: Journal of Design Thinking

Country of Publication: Iran, Tehran.

Publisher: University of Tehran - Kish International Campus

Scientific Sponsorship Society: Iranian Scientific Association of Visual Arts (ISAVA)

Subject Area: Industrial Design, Design Cognition, Creativity and Design Thinking.

Open Access: Free access to articles

Article types: Research and review papers.

Primary Review: 10 days, approximately.

Peer Review Policy: Double-blind peer-review

Average Refereeing Time: 24 weeks

Acceptance Rate: 20%

Article Processing Charges: No Article Publication Charges (APCs).

Citation Style: The APA citation style

COPE: The Journal of Design Thinking (JDT) follows the policies and guidelines of the Committee on Publication Ethics (COPE) and abides by its Code of Conduct in dealing with potential cases of misconduct.

Copyright: Authors retain unrestricted copyrights and publishing rights.

Type of License: Creative Commons Attribution 4.0 International (CC BY 4.0) license.

Required files to upload: Authors must submit the following five essential files through the manuscript submission system: 1. Main Manuscript File (without the author details and prepared based on the provided template. 2. Title Page, 3. Authorship Form (must include the article title, full names of all authors, and be signed by all authors), 4. Conflicts of Interest Form (must be signed by the Corresponding Author and uploaded with the Main Manuscript File), and 5. Cover Letter (Please include any necessary information in the cover letter).

Current Issue: Volume 7, Issue 1, June 2026 

Keywords Cloud

  • Design Thinking
  • design
  • design education
  • Product Design
  • design process
  • Industrial design
  • Service design
  • sustainability
  • Ergonomics
  • Innovation
  • Creativity
  • Industrial Design Education
  • Kansei engineering
  • Design Research
  • User-Centered Design
  • Human-centered Design
  • Emotional design
  • Persian Garden
  • Thermal Comfort
  • Integration
  • Safety
  • empathy
  • Problem solving
  • social sustainability
  • Co-design
  • Jewelry
  • Artificial Intelligence
  • urban furniture design
  • Elderly
  • quality of life
  • Culture
  • Aesthetics
  • design cognition
  • urban furniture
  • qualitative analysis
  • Furniture design
  • Cultural Heritage
  • User Experience
  • persona
  • Critical Design
  • Empirical Aesthetics
  • Organizational Innovation
  • product innovation
  • outcomes
  • Double-weft Carpet
  • prototype
  • Tourist Attractions
  • Education-Integration
  • Innovation Paradox
  • user needs
  • Sports
  • Ganjnameh Park
  • Iranian Interior Design
  • Problem-Solving Ability
  • Electroencephalography
  • Sustainable Urban Design
  • Understanding by Design Curriculum
  • Design Thinking Adoption
  • Fogg Behavior Model Co-Creation, Participatory Design Research, Digital Nudging, UX Practice, Fogg Behavior Model
  • Futurism
  • Optimal Form
  • responsible consumption
  • tiny house
  • Morality
  • Generation Z (Gen Z)
  • External Representations
  • Team working
  • Group Therapy Rooms
  • cultural psychology
  • Idea-generation
  • cultural affordance
  • Corporate Communication
  • Indigenous thermal comfort equations
  • Living room
  • Science of Design
  • Professional Gaze
  • MOOCs
  • Material Experimentation
  • Pedestrian Street
  • Collective Memory
  • Prior Processes
  • Interactive building envelope
  • Stimuli Design
  • Food safety
  • product refurbishment
  • Product Attachment
  • curriculum development
  • Ontological Drift
  • Design Tools
  • Perceptual Mapping,
  • blue ocean strategy and holistic business solutions
  • design problem
  • Futures Literacy
  • Divergent Thinking
  • Zero Waste Shopping
  • Behavior model
  • Motivation to Play
  • Building Orientation
  • Knowledge Integration
  • Design-driven innovation
  • Symbolism
  • Policy design
  • Lifestyle
  • Prediction
  • Space Quality
  • Higher Education
  • AI Technologies
  • design sketching
  • Historical Influences in Design
  • Deconstruction
  • Activity Theory
  • socio-cultural factors
  • Individual Freedom
  • Strategic Harmonization
  • M-GTA
  • Derrida
  • internship
  • Parametric Optimization
  • Computer-Aided Rehabilitation
  • Human-AI Collaboration
  • Food packaging
  • ergonomic design
  • Passive strategies
  • Qualitative Variables
  • Passive design
  • Chinese Carpet
  • industrial product specifications
  • Linkograph
  • Digital Technology
  • Design Practice
  • Ideation
  • Creative Framework
  • Form and Texture
  • Urban Vitality
  • Collage Technique
  • GENSAI Approach
  • Interior Wall Color
  • Arab Countries
  • Design Process
  • Protocol Analysis
  • Immersive Virtual Reality
  • Modern Art
  • Toys
  • Vauban Style
  • Automotive design
  • Architecture
  • Critical Systems Heuristics
  • generative AI
  • Genius Loci
  • Iranian–Islamic fashion
  • Circular economy
  • interaction
  • Futuristic Design
  • Iranian car
  • Perforated Surface
  • Pain management
  • Human Factors
  • Creativity Techniques
  • Students’ Ideas
  • Zand Street in Shiraz
  • Design Creativity
  • Tomb garden
  • morphometric analysis
  • proportioning
  • Meaning
  • Child-centered Design
  • Perplexity Pro
  • Natural disasters
  • First-Secondary School
  • Alzheimer’s
  • Persian Cultural Artifacts
  • Brainwriting
  • Progressive Disclosure
  • sustainable Design thinking
  • Design Pedagogy
  • Square Design Quality
  • Non-Static Design
  • Problem-Solving
  • Landscape Architecture
  • Emotional Responses
  • Parametric Design
  • Stylistics
  • Multisensory Experience
  • residential complex
  • Synergies
  • Educational Framework
  • Illusion and Allusion
  • Supra-functional needs
  • Educational Tools
  • Local Resources
  • Co-creation
  • Sustainable Poverty Alleviation
  • Workshop-based Learning
  • Qualitative Delphi
  • positioning
  • Iranian Market
  • Perceived Spatial Quality
  • Define
  • Speculative Design
  • Design sketch