Anonymous Authors. (2025a). [Anonymized title—User prototype testing study]. In Proceedings of the International Conference on Applied Human Factors. [Reference will be restored in the camera-ready version.]
Anonymous Authors. (2025b). [Anonymized title—Designer questionnaire study]. In Proceedings of the International Design Conference. [Reference will be restored in the camera-ready version.]
Baumel, A., Muench, F., Edan, S., & Kane, J. M. (2019). Objective user engagement with mental health apps: Systematic search and panel-based usage analysis.
Journal of Medical Internet Research, 21(9), e14567.
https://doi.org/10.2196/14567
Brehm, S. S., & Brehm, J. W. (1981). Psychological reactance: A theory of freedom and control. Academic Press.
Caraban, A., Karapanos, E., Gonçalves, D., & Campos, P. (2019). 23 ways to nudge: A review of technology-mediated nudging in human-computer interaction. In
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (Article 650).
https://doi.org/10.1145/3290605.3300733
Design Council. (2005). A study of the design process. Design Council.
Festinger, L. (1954). A theory of social comparison processes. Human Relations, 7(2), 117–140.
Hull, C. L. (1932). The goal-gradient hypothesis and maze learning. Psychological Review, 39(1), 25–43.
Kahneman, D. (2011). Thinking, fast and slow. Farrar, Straus and Giroux.
Lally, P., van Jaarsveld, C. H. M., Potts, H. W. W., & Wardle, J. (2010). How are habits formed: Modelling habit formation in the real world.
European Journal of Social Psychology, 40(6), 998–1009.
https://doi.org/10.1002/ejsp.674
Michie, S., & Prestwich, A. (2010). Are interventions theory-based? Development of a theory coding scheme.
Health Psychology, 29(1), 1–8.
https://doi.org/10.1037/a0016939
Michie, S., van Stralen, M. M., & West, R. (2011). The behaviour change wheel: A new method for characterising and designing behaviour change interventions.
Implementation Science, 6(1), 42.
https://doi.org/10.1186/1748-5908-6-42
Mirsch, T., & Lehrer, R. (2018). Making digital nudging applicable: The Digital Nudge Design Method. In
Proceedings of the International Conference on Information Systems (ICIS 2018).
https://aisel.aisnet.org/icis2018/
Thaler, R. H., & Sunstein, C. R. (2008). Nudge: Improving decisions about health, wealth, and happiness. Yale University Press.
Valta, M., & Maier, C. (2025). Digital nudging: A systematic literature review, taxonomy, and future research directions.
ACM SIGMIS Database, 56(1), 101–125.
https://doi.org/10.1145/3715966.3715973
Voorheis, P., Bhuiya, A. R., Kuluski, K., Pham, Q., & Petch, J. (2023). Making sense of theories, models, and frameworks in digital health behavior change design.
Journal of Medical Internet Research, 25, e45095.
https://doi.org/10.2196/45095